Dictator Game Results Artifacts? Duh?

And that is what Winking and Mizer did in a paper now in press and available online (paywall) in Evolution and Human Behavior, using participants, fittingly enough, in Las Vegas. Here’s what they did. Two confederates were needed. The first, destined to become the “recipient,” was occupied on a phone call near a bus stop in Vegas. The second confederate approached lone individuals at the bus stop, indicated that they were late for a ride to the airport, and asked the subject if they wanted the $20 in casino chips still in the confederate’s possession, scamming people into, rather than out of money, in sharp contradiction of the deep traditions of Las Vegas. The question was how many chips the fortunate subject transferred to the nearby confederate.

Figure 1 from Winking & Mizer, in press.

….

In a second condition, the confederate with the chips added a comment to the effect that the subject could “split it with that guy however you want,” indicating the first confederate. This condition brings the study a bit closer, but not much closer, to lab conditions, In a third condition, subjects were asked if they wanted to participate in a study, and then did so along the lines of the usual DG, making the treatment considerably closer to traditional lab-based conditions.

Figure 1 shows how many chips people give away in the DG in the three treatments. In conditions 1 and 2, the number of people (out of 60) who gave at least one chip to the second confederate was… zero. To the extent you think that this method answers the question, how much Dictator Game giving is due to people knowing they’re in an experiment, the answer is, “all of it.”

via Are All Dictator Game Results Artifacts? | Evolutionary Psychology.

About mkevane

Economist at Santa Clara University and Director of Friends of African Village Libraries.
This entry was posted in Development thinking. Bookmark the permalink.